Catch the bugs! A Game Design in Scratch
Catch the bugs! A Game Design in Scratch
| dc.contributor.author | Yıldırım Fatma Merve | |
| dc.date.accessioned | 2024-12-27T12:30:57Z | |
| dc.date.available | 2024-12-27T12:30:57Z | |
| dc.date.issued | 2024-10-27 | |
| dc.description.abstract | Awareness of computational thinking concepts to create a game where a frog character catches insects, applying basic computational thinking skills | |
| dc.identifier.uri | https://www.skills2catchthefuture.eu/handle/123456789/555 | |
| dc.language.iso | en | |
| dc.title | Catch the bugs! A Game Design in Scratch | |
| dc.type | Learning Object | |
| dspace.entity.type |
Files
Original bundle
1 - 1 of 1
No Thumbnail Available
- Name:
- 17-lesson plan scratch coding.pdf
- Size:
- 196.19 KB
- Format:
- Adobe Portable Document Format
- Description: